<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), build.common.props))/build.common.props" />
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|ARM64">
      <Configuration>Debug</Configuration>
      <Platform>ARM64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|ARM64">
      <Configuration>Release</Configuration>
      <Platform>ARM64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="..\..\inc\fuse3\fuse.h" />
    <ClInclude Include="..\..\inc\fuse3\fuse_common.h" />
    <ClInclude Include="..\..\inc\fuse3\fuse_opt.h" />
    <ClInclude Include="..\..\inc\fuse3\winfsp_fuse.h" />
    <ClInclude Include="..\..\inc\fuse\fuse.h" />
    <ClInclude Include="..\..\inc\fuse\fuse_common.h" />
    <ClInclude Include="..\..\inc\fuse\fuse_opt.h" />
    <ClInclude Include="..\..\inc\fuse\winfsp_fuse.h" />
    <ClInclude Include="..\..\inc\winfsp\fsctl.h" />
    <ClInclude Include="..\..\inc\winfsp\launch.h" />
    <ClInclude Include="..\..\inc\winfsp\winfsp.h" />
    <ClInclude Include="..\..\inc\winfsp\winfsp.hpp" />
    <ClInclude Include="..\..\src\dll\fuse3\library.h" />
    <ClInclude Include="..\..\src\dll\fuse\library.h" />
    <ClInclude Include="..\..\src\dll\library.h" />
    <ClInclude Include="..\..\src\shared\ku\config.h" />
    <ClInclude Include="..\..\src\shared\ku\library.h" />
    <ClInclude Include="..\..\src\shared\um\minimal.h" />
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="..\..\src\dll\debug.c" />
    <ClCompile Include="..\..\src\dll\dirbuf.c" />
    <ClCompile Include="..\..\src\dll\eventlog.c" />
    <ClCompile Include="..\..\src\dll\fuse3\fuse2to3.c" />
    <ClCompile Include="..\..\src\dll\fuse3\fuse3.c" />
    <ClCompile Include="..\..\src\dll\fuse3\fuse3_compat.c" />
    <ClCompile Include="..\..\src\dll\fuse\fuse.c" />
    <ClCompile Include="..\..\src\dll\fuse\fuse_compat.c" />
    <ClCompile Include="..\..\src\dll\fuse\fuse_intf.c" />
    <ClCompile Include="..\..\src\dll\fuse\fuse_loop.c" />
    <ClCompile Include="..\..\src\dll\fuse\fuse_main.c" />
    <ClCompile Include="..\..\src\dll\fuse\fuse_opt.c" />
    <ClCompile Include="..\..\src\dll\launch.c" />
    <ClCompile Include="..\..\src\dll\ldap.c" />
    <ClCompile Include="..\..\src\dll\mount.c" />
    <ClCompile Include="..\..\src\dll\np.c" />
    <ClCompile Include="..\..\src\dll\security.c" />
    <ClCompile Include="..\..\src\dll\debuglog.c" />
    <ClCompile Include="..\..\src\dll\fsctl.c" />
    <ClCompile Include="..\..\src\dll\fsop.c" />
    <ClCompile Include="..\..\src\dll\library.c" />
    <ClCompile Include="..\..\src\dll\fs.c" />
    <ClCompile Include="..\..\src\dll\ntstatus.c" />
    <ClCompile Include="..\..\src\dll\path.c" />
    <ClCompile Include="..\..\src\dll\service.c" />
    <ClCompile Include="..\..\src\dll\sxs.c" />
    <ClCompile Include="..\..\src\dll\util.c" />
    <ClCompile Include="..\..\src\dll\wksid.c" />
    <ClCompile Include="..\..\src\shared\ku\mountmgr.c" />
    <ClCompile Include="..\..\src\shared\ku\posix.c" />
  </ItemGroup>
  <ItemGroup>
    <CustomBuild Include="..\..\src\dll\fuse\fuse.pc.in">
      <FileType>Document</FileType>
      <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">echo arch=$(MyProductFileArch) &gt;$(OutDir)fuse-$(MyProductFileArch).pc
copy /b $(OutDir)fuse-$(MyProductFileArch).pc + %(FullPath) $(OutDir)fuse-$(MyProductFileArch).pc &gt;nul</Command>
      <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Writing fuse-$(MyProductFileArch).pc</Message>
      <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)fuse-$(MyProductFileArch).pc</Outputs>
      <LinkObjects Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</LinkObjects>
      <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">echo arch=$(MyProductFileArch) &gt;$(OutDir)fuse-$(MyProductFileArch).pc
copy /b $(OutDir)fuse-$(MyProductFileArch).pc + %(FullPath) $(OutDir)fuse-$(MyProductFileArch).pc &gt;nul</Command>
      <Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Writing fuse-$(MyProductFileArch).pc</Message>
      <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)fuse-$(MyProductFileArch).pc</Outputs>
      <LinkObjects Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkObjects>
      <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">echo arch=$(MyProductFileArch) &gt;$(OutDir)fuse-$(MyProductFileArch).pc
copy /b $(OutDir)fuse-$(MyProductFileArch).pc + %(FullPath) $(OutDir)fuse-$(MyProductFileArch).pc &gt;nul</Command>
      <Command Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">echo arch=$(MyProductFileArch) &gt;$(OutDir)fuse-$(MyProductFileArch).pc
copy /b $(OutDir)fuse-$(MyProductFileArch).pc + %(FullPath) $(OutDir)fuse-$(MyProductFileArch).pc &gt;nul</Command>
      <Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Writing fuse-$(MyProductFileArch).pc</Message>
      <Message Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">Writing fuse-$(MyProductFileArch).pc</Message>
      <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)fuse-$(MyProductFileArch).pc</Outputs>
      <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(OutDir)fuse-$(MyProductFileArch).pc</Outputs>
      <LinkObjects Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</LinkObjects>
      <LinkObjects Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">false</LinkObjects>
      <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">echo arch=$(MyProductFileArch) &gt;$(OutDir)fuse-$(MyProductFileArch).pc
copy /b $(OutDir)fuse-$(MyProductFileArch).pc + %(FullPath) $(OutDir)fuse-$(MyProductFileArch).pc &gt;nul</Command>
      <Command Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">echo arch=$(MyProductFileArch) &gt;$(OutDir)fuse-$(MyProductFileArch).pc
copy /b $(OutDir)fuse-$(MyProductFileArch).pc + %(FullPath) $(OutDir)fuse-$(MyProductFileArch).pc &gt;nul</Command>
      <Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Writing fuse-$(MyProductFileArch).pc</Message>
      <Message Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">Writing fuse-$(MyProductFileArch).pc</Message>
      <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)fuse-$(MyProductFileArch).pc</Outputs>
      <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(OutDir)fuse-$(MyProductFileArch).pc</Outputs>
      <LinkObjects Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkObjects>
      <LinkObjects Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">false</LinkObjects>
    </CustomBuild>
    <CustomBuild Include="..\..\src\dll\fuse3\fuse3.pc.in">
      <FileType>Document</FileType>
      <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">echo arch=$(MyProductFileArch) &gt;$(OutDir)fuse3-$(MyProductFileArch).pc
copy /b $(OutDir)fuse3-$(MyProductFileArch).pc + %(FullPath) $(OutDir)fuse3-$(MyProductFileArch).pc &gt;nul</Command>
      <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">echo arch=$(MyProductFileArch) &gt;$(OutDir)fuse3-$(MyProductFileArch).pc
copy /b $(OutDir)fuse3-$(MyProductFileArch).pc + %(FullPath) $(OutDir)fuse3-$(MyProductFileArch).pc &gt;nul</Command>
      <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">echo arch=$(MyProductFileArch) &gt;$(OutDir)fuse3-$(MyProductFileArch).pc
copy /b $(OutDir)fuse3-$(MyProductFileArch).pc + %(FullPath) $(OutDir)fuse3-$(MyProductFileArch).pc &gt;nul</Command>
      <Command Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">echo arch=$(MyProductFileArch) &gt;$(OutDir)fuse3-$(MyProductFileArch).pc
copy /b $(OutDir)fuse3-$(MyProductFileArch).pc + %(FullPath) $(OutDir)fuse3-$(MyProductFileArch).pc &gt;nul</Command>
      <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">echo arch=$(MyProductFileArch) &gt;$(OutDir)fuse3-$(MyProductFileArch).pc
copy /b $(OutDir)fuse3-$(MyProductFileArch).pc + %(FullPath) $(OutDir)fuse3-$(MyProductFileArch).pc &gt;nul</Command>
      <Command Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">echo arch=$(MyProductFileArch) &gt;$(OutDir)fuse3-$(MyProductFileArch).pc
copy /b $(OutDir)fuse3-$(MyProductFileArch).pc + %(FullPath) $(OutDir)fuse3-$(MyProductFileArch).pc &gt;nul</Command>
      <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Writing fuse3-$(MyProductFileArch).pc</Message>
      <Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Writing fuse3-$(MyProductFileArch).pc</Message>
      <Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Writing fuse3-$(MyProductFileArch).pc</Message>
      <Message Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">Writing fuse3-$(MyProductFileArch).pc</Message>
      <Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Writing fuse3-$(MyProductFileArch).pc</Message>
      <Message Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">Writing fuse3-$(MyProductFileArch).pc</Message>
      <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)fuse3-$(MyProductFileArch).pc</Outputs>
      <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)fuse3-$(MyProductFileArch).pc</Outputs>
      <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)fuse3-$(MyProductFileArch).pc</Outputs>
      <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(OutDir)fuse3-$(MyProductFileArch).pc</Outputs>
      <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)fuse3-$(MyProductFileArch).pc</Outputs>
      <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(OutDir)fuse3-$(MyProductFileArch).pc</Outputs>
      <LinkObjects Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</LinkObjects>
      <LinkObjects Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkObjects>
      <LinkObjects Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</LinkObjects>
      <LinkObjects Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">false</LinkObjects>
      <LinkObjects Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkObjects>
      <LinkObjects Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">false</LinkObjects>
    </CustomBuild>
    <None Include="..\..\src\dll\library.def" />
  </ItemGroup>
  <ItemGroup>
    <ResourceCompile Include="..\..\src\dll\eventlog\eventlog.rc" />
    <ResourceCompile Include="..\..\src\dll\version.rc">
      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    </ResourceCompile>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{4A7C0B21-9E10-4C81-92DE-1493EFCF24EB}</ProjectGuid>
    <Keyword>Win32Proj</Keyword>
    <RootNamespace>winfspdll</RootNamespace>
    <WindowsTargetPlatformVersion>$(LatestTargetPlatformVersion)</WindowsTargetPlatformVersion>
    <ProjectName>winfsp.dll</ProjectName>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Label="Shared">
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <LinkIncremental>true</LinkIncremental>
    <TargetName>$(MyProductFileName)-$(MyProductFileArch)</TargetName>
    <OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
    <IntDir>$(SolutionDir)build\$(ProjectName).build\$(Configuration)\$(MyProductFileArch)\</IntDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <LinkIncremental>true</LinkIncremental>
    <TargetName>$(MyProductFileName)-$(MyProductFileArch)</TargetName>
    <OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
    <IntDir>$(SolutionDir)build\$(ProjectName).build\$(Configuration)\$(MyProductFileArch)\</IntDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
    <LinkIncremental>true</LinkIncremental>
    <TargetName>$(MyProductFileName)-$(MyProductFileArch)</TargetName>
    <OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
    <IntDir>$(SolutionDir)build\$(ProjectName).build\$(Configuration)\$(MyProductFileArch)\</IntDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <LinkIncremental>false</LinkIncremental>
    <TargetName>$(MyProductFileName)-$(MyProductFileArch)</TargetName>
    <OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
    <IntDir>$(SolutionDir)build\$(ProjectName).build\$(Configuration)\$(MyProductFileArch)\</IntDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <LinkIncremental>false</LinkIncremental>
    <TargetName>$(MyProductFileName)-$(MyProductFileArch)</TargetName>
    <OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
    <IntDir>$(SolutionDir)build\$(ProjectName).build\$(Configuration)\$(MyProductFileArch)\</IntDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
    <LinkIncremental>false</LinkIncremental>
    <TargetName>$(MyProductFileName)-$(MyProductFileArch)</TargetName>
    <OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
    <IntDir>$(SolutionDir)build\$(ProjectName).build\$(Configuration)\$(MyProductFileArch)\</IntDir>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <Optimization>Disabled</Optimization>
      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;WINFSPDLL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <SDLCheck>
      </SDLCheck>
      <AdditionalIncludeDirectories>..\..\src;..\..\inc</AdditionalIncludeDirectories>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
      <BufferSecurityCheck>false</BufferSecurityCheck>
      <AdditionalOptions>
      </AdditionalOptions>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <ProgramDatabaseFile>$(OutDir)$(TargetFileName).pdb</ProgramDatabaseFile>
      <GenerateMapFile>true</GenerateMapFile>
      <MapFileName>$(OutDir)$(TargetFileName).map</MapFileName>
      <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
      <ModuleDefinitionFile>..\..\src\dll\library.def</ModuleDefinitionFile>
      <AdditionalDependencies>%(AdditionalDependencies);credui.lib;netapi32.lib;rpcrt4.lib;secur32.lib;shlwapi.lib;version.lib;wldap32.lib</AdditionalDependencies>
      <StripPrivateSymbols>$(OutDir)$(TargetFileName).public.pdb</StripPrivateSymbols>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <ClCompile>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <Optimization>Disabled</Optimization>
      <PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;WINFSPDLL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <SDLCheck>
      </SDLCheck>
      <AdditionalIncludeDirectories>..\..\src;..\..\inc</AdditionalIncludeDirectories>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
      <BufferSecurityCheck>false</BufferSecurityCheck>
      <AdditionalOptions>
      </AdditionalOptions>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <ProgramDatabaseFile>$(OutDir)$(TargetFileName).pdb</ProgramDatabaseFile>
      <GenerateMapFile>true</GenerateMapFile>
      <MapFileName>$(OutDir)$(TargetFileName).map</MapFileName>
      <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
      <ModuleDefinitionFile>..\..\src\dll\library.def</ModuleDefinitionFile>
      <AdditionalDependencies>%(AdditionalDependencies);credui.lib;netapi32.lib;rpcrt4.lib;secur32.lib;shlwapi.lib;version.lib;wldap32.lib</AdditionalDependencies>
      <StripPrivateSymbols>$(OutDir)$(TargetFileName).public.pdb</StripPrivateSymbols>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
    <ClCompile>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <Optimization>Disabled</Optimization>
      <PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;WINFSPDLL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <SDLCheck>
      </SDLCheck>
      <AdditionalIncludeDirectories>..\..\src;..\..\inc</AdditionalIncludeDirectories>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
      <BufferSecurityCheck>false</BufferSecurityCheck>
      <AdditionalOptions>
      </AdditionalOptions>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <ProgramDatabaseFile>$(OutDir)$(TargetFileName).pdb</ProgramDatabaseFile>
      <GenerateMapFile>true</GenerateMapFile>
      <MapFileName>$(OutDir)$(TargetFileName).map</MapFileName>
      <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
      <ModuleDefinitionFile>..\..\src\dll\library.def</ModuleDefinitionFile>
      <AdditionalDependencies>%(AdditionalDependencies);credui.lib;netapi32.lib;rpcrt4.lib;secur32.lib;shlwapi.lib;version.lib;wldap32.lib</AdditionalDependencies>
      <StripPrivateSymbols>$(OutDir)$(TargetFileName).public.pdb</StripPrivateSymbols>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <Optimization>MaxSpeed</Optimization>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;WINFSPDLL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <SDLCheck>
      </SDLCheck>
      <AdditionalIncludeDirectories>..\..\src;..\..\inc</AdditionalIncludeDirectories>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <BufferSecurityCheck>false</BufferSecurityCheck>
      <AdditionalOptions>
      </AdditionalOptions>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <ProgramDatabaseFile>$(OutDir)$(TargetFileName).pdb</ProgramDatabaseFile>
      <GenerateMapFile>true</GenerateMapFile>
      <MapFileName>$(OutDir)$(TargetFileName).map</MapFileName>
      <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
      <ModuleDefinitionFile>..\..\src\dll\library.def</ModuleDefinitionFile>
      <AdditionalDependencies>%(AdditionalDependencies);credui.lib;netapi32.lib;rpcrt4.lib;secur32.lib;shlwapi.lib;version.lib;wldap32.lib</AdditionalDependencies>
      <StripPrivateSymbols>$(OutDir)$(TargetFileName).public.pdb</StripPrivateSymbols>
      <AdditionalOptions>/PDBALTPATH:$(TargetFileName).pdb %(AdditionalOptions)</AdditionalOptions>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <Optimization>MaxSpeed</Optimization>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;WINFSPDLL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <SDLCheck>
      </SDLCheck>
      <AdditionalIncludeDirectories>..\..\src;..\..\inc</AdditionalIncludeDirectories>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <BufferSecurityCheck>false</BufferSecurityCheck>
      <AdditionalOptions>
      </AdditionalOptions>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <ProgramDatabaseFile>$(OutDir)$(TargetFileName).pdb</ProgramDatabaseFile>
      <GenerateMapFile>true</GenerateMapFile>
      <MapFileName>$(OutDir)$(TargetFileName).map</MapFileName>
      <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
      <ModuleDefinitionFile>..\..\src\dll\library.def</ModuleDefinitionFile>
      <AdditionalDependencies>%(AdditionalDependencies);credui.lib;netapi32.lib;rpcrt4.lib;secur32.lib;shlwapi.lib;version.lib;wldap32.lib</AdditionalDependencies>
      <StripPrivateSymbols>$(OutDir)$(TargetFileName).public.pdb</StripPrivateSymbols>
      <AdditionalOptions>/PDBALTPATH:$(TargetFileName).pdb %(AdditionalOptions)</AdditionalOptions>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <Optimization>MaxSpeed</Optimization>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;WINFSPDLL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <SDLCheck>
      </SDLCheck>
      <AdditionalIncludeDirectories>..\..\src;..\..\inc</AdditionalIncludeDirectories>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <BufferSecurityCheck>false</BufferSecurityCheck>
      <AdditionalOptions>
      </AdditionalOptions>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <ProgramDatabaseFile>$(OutDir)$(TargetFileName).pdb</ProgramDatabaseFile>
      <GenerateMapFile>true</GenerateMapFile>
      <MapFileName>$(OutDir)$(TargetFileName).map</MapFileName>
      <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
      <ModuleDefinitionFile>..\..\src\dll\library.def</ModuleDefinitionFile>
      <AdditionalDependencies>%(AdditionalDependencies);credui.lib;netapi32.lib;rpcrt4.lib;secur32.lib;shlwapi.lib;version.lib;wldap32.lib</AdditionalDependencies>
      <StripPrivateSymbols>$(OutDir)$(TargetFileName).public.pdb</StripPrivateSymbols>
      <AdditionalOptions>/PDBALTPATH:$(TargetFileName).pdb %(AdditionalOptions)</AdditionalOptions>
    </Link>
  </ItemDefinitionGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>